The crossbow wins as best explosive, but only for its upgrade which lures zombies toward the bolt. Basically you're indestructible until you're own boredom kills you. Max Ammo power-ups, for example, are best grabbed at the end of a long round, when they'll replenish all the bullets you spent. For some reason the monkeys don't steal Quick revive as fast, so make sure juggernog is safe first. So for me, its a pass.
It is on a crate in the area to the far left just before you reach the building where Kravchenko is inside on the second floor. Mistakes happen, especially when trying to squeak out a few extra points in an early round. This way, there is an auto-turret and a door back to the G-force room. There are 3 labs down here and the small power room. This creates a slow-moving failsafe where a runner used to be.
Be careful though, as not only will you run out of ammo, but when using the raygun to breakthrough the rays will damage you as well if you use it at close range. You must grab this Intel before getting in the helicopter with Woods. When dogs try to attak you, they aer farther away and do less damage by two hits. Inside each is a hidden tape but you have a short time to get it. This room is after the locker room. The village is just after the river area you swim through and plant explosives.
By clicking 'enter', you agree to GameSpot's and enter Use the Train Morg City's train is new to Zombies mode. When they start to overwhelm you, use the space in the landing pad to your advantage to break through past the zombies, down the stairs and to the left of the gate you unlocked to get here. Click play station network at the top. Do you still play games in local multiplayer and co-op? Use your pistol to shoot zombies about five times, giving you fifty points and then knife it to get 130 points, giving you 180 points per zombie kill! The game will support 4-player split-screen offline in both the and the multiplayer. Once jumping down, I suggest heading straight for the landing pad, so you don't get stuck.
The m1911 is terrible, but its upgrade shoots grenades and is pretty useful. The Intel is located in the east corner of the hut. That means you are spending three times as many points for something that isn't even twice as useful. In situations like this it is important not to rush your move. Repair all doors before round 3. As person 3 is running around distracting, person 2 and 3 must cook a grenade at the same time for 8 seconds.
Well, I feel the best places are at corners and intersections. After leaving the landing pad, you can shoot a little bit from near the auto-turret, then again from the catwalk in the g-force room. You do this by leaving one zombie and putting them all down when he's crawling around. Wait until after your first monkey round. A good example of this would be to stand in a corner of an open room, waiting for the zombies to close in, then breaking along the wall for the opposite corner to get around, past and behind the incoming swarm. The Spas-12 is my personal favorite zombies shotgun.
Once you have Juggernog and two good upgraded guns, you are free to spend your points how you see fit. Monkeys can be tough because they are hard to hit, and if they group up on you, once they start doing their ground pounding move its all over. Now go the left and look at the top of the wall look the opposite way, away from the sickle during the procces and there's the bear. It is sitting on the cabinet with a bunch of pots. If you have saved claymores, feel free to use em as you need em. I always try to double tap the repair button to also reload when i repair. On main menue screen click multi player.
It may not be posted or placed on any public site without expressed permission beforehand. The machine will play a song and a quick revive will cost 500 points. Don't be afraid to shoot a burst from your gun to thin a big group so you can knife the stragglers. If you have one gun from each of these lists, you're set to go. Nothing is more annoying than having to constantly restart. Congrats on the magnetic packapunch. The reason it makes the list at all is for its fast fire rate and run speed while holding it.
Also try to get Speed Cola. Use this time to plan your next route, stock up on ammo, or purchase new weapons. The best and foremost advice I can give is: A. Then you can easily pick off the crawlers until you only have one left. Ideally you want to have enough left to open the gate out to the landing pad area over by where the grenades are , But sometimes the box is not so generous.